The Run is clear. You have to liberate your crew member from those that screwed you over. First they made you import an illicit substance and now they want to cut down price by taking you in keeping the load for free.
The exit was easy abusing a low security level spot during transport, but the guards resisted and five of them died. Now, it is murder and personal.
You are facing 200 of their elite, ready to kill and ready to tell you everything to make that kill easier. There is a headmoney out and all and everyone will drop a hint on your whereabouts to get a little beacon later, potentially. The area has on some main roads CCTV cameras, all public transport is off except you manage to play it cool, but than, they have your biometric data and can run software over the CCTV streams,
You can run, but than you run for ever and that's what they want. Keep you scared and on the run.
So, Runners you entered new turff in the Shadows of the Sprawl and wider Region. You turned Cop Killers. You need to understand how much ammo you have, how well you are trained on your military grade assault weapons and how good you are in defending a position. You know you can attack, that they underestimated you once and you saw the faces of them being scared when their authority is challanged successfully.
How many can you attack to kill until they create a madia legend and stop the main search turning you into an always armed Underground Gang off reporting, living on cash only, constantly? And where to attack first.
Sometimes running is no option and you have to go the full hundred yards. From now on you sleep with a gun below your pillow. A nine millimeter Police gun and an Assault rifle in reach. Always, everytime until the passing comes
#ticktack